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Anyone who's been through ML2 has probably gotten an unexpected tour of
the island by the harpies. What you may not know is that you can
also tour the island while dead as Elwoods did.
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At the ML4 Pyramid this is what can happen when Gaurmaes repops
unespectedly.
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On ML6 to add to the fun we all have to fight in pig form as we enter into
the trial nine fortress.
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This is a shot of the first group to finish ML7 completely.
Everyone is on the ledge above Typhon's lair below. You can see the
four trebuchets used to keep him engaged. There's also an
interesting bug that was in the game for a while shown here. Names
are turned off but some people just wanted to have their names known as
they were visible even when turned off.
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Enter ML9.10, the Phoenix, and boy is he a trial and a half. The Phoenix's lair is massive with
three rainbow light generators keeping the Phoenix immune to attack.
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Here's a view of one of the generators. To take them out you
climb down long ladders and attack the rotating generators directly.
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In the center the Phoenix sits protected. For each generator
that's dropped the Phoenix becomes vulnerable to a portion of its health.
Keeping all three generators down is the challenge though. Thanks to
all the distracting Nightshades who have helped on the ML9 raids in this
very annoying and tough job.
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The first ML9 crew.
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The ML10 entrance proved hard to find but well worth the wait when we
entered into Celestius. This is the first entryway.
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The ML10 area is really only one large room. Here we're
fighting Scorpius. Note Sadoh who has gotten thrown head over
heals in the middle of the sphere.
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